In this video, I will demonstrate how to add (fake) SSGI to your blender Eevee projects allowing you to control indirect lighting. Simulates indirect and direct light bounces including color bleeding and soft shadows. The guide will also be placed here below the description for a quick review.
= Instructions =
1. Turn on SSR
2. Next step, change max roughness to 100% (Activates)
3. Trace precision from 0.00 to 0.780 and no higher
4. Thickness to 0.40 or higher
5. Edge fading to 0.00