If you'd like to see a more indepth tutorial on Character Design in Blender, check out my Blender Market or Gumroad stores:
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Next lesson - Retopology with F2 addon:
In this video we start sculpting the Pokemon character Scorbunny. Using Blender's new Remesh tools we'll merge some primitive shapes together, before using a combination of Remesh and Dyntopo to add extra details.
By the end of the lesson, you'll have your own Scorebunny model, ready to retopologise in the next lesson.
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