Essential Sculpting Workflows - Multires vs Dyntopo vs Remesh
Grant Abbitt (Gabbitt)
Sculpting can be a little confusing when it comes to the different types of workflow and when to use them. This video show the different sculpting methods and highlights the strengths and weaknesses of each and how you can combine different methods for the optimum sculpting experience.
Chapters:
0:30 - Dyntopo
3:55 - Remesh
8:35 - Mulitresolution modifier
Thanks to Nvidia and PC Specialist for sponsoring this channel.